If you want the weapon specialization, just chose a jedi guardian and use lightsabers. Advertisement . File Name: Scoundrel Clothes with Scout Legs For K1. Fewer feats and slower progression compensated by better damage, especially since range means you'll always get the first shot. AND force jump counts as sneak attacks as well. Buy it on eBay! Scoundrel gets the most skill points, much like Rogues. It's just more fun to use Repair and Computer Use than Stealth and Demolitions -- at least, to me. [img] [/img] (I've done a direct Soldier - Scout - Scoundrel - Jedi Notes - Jedi Guardian - Jedi Sentinel - Jedi Consular - Character Creation Tips Section IV class Combination Analysis If you're going for roleplay as a scoundrel, I'm surprised you're starting as Scout instead of well, Scoundrel. They get few feats, poor HP an the lowest amount of inherent proficiencies, but they do get Sneak Attack and Scuondrel's Luck and 1 additional skillpoint per level compared to Scouts⦠Scout for the implant feats and the skills, and Consular for the extra Force powers and points. Buy it on Amazon! Advertisement . Description Hunter 6 Photos 1 Like. After trying many different combinations, I've settled with Scout/Consular. Scoundrel. This is the whole reason you pick scoundrel in the first place, along with your +4 def for scoundrels luck. At most you need a couple points in persuade and treat injury, with maybe a few token nods to demolitions, and Soldier can handle that easy. Downloads; KotOR Forum; Buy The Game . My original pick was Scoundrel/Consular--an extremely bad move for a first-time player, since that's the most physically weak choice. While I dont have a set one for TSL, there is a build that I always go for in KotOR 1, namely Scoundrel-Guardian, because of how ridiculously broken it is. It's a hybrid of the two models, with custom UVs to make use of both textures. My most recent game I finally dragged myself away from the scoundrel, though only to the scout. However, skill in KotOR is not something so as vital as it is in NwN. Description: Scouts are explorers, trained to understand their surroundings and how to survive in them. Scoundrel Guide As a scoundrel you're not too great fighter, but you have several distinct advantages working for you to offset that: 1. User Info: Melllvarr. Scout/Sentinel are skill-oriented classes, and skills don't mean shit in KOTOR. At level 5 you get sneak attack 3 (3-18 damage); a level 7 scoundrel gets ⦠In Knights of the old Republic you get one non-jedi class to start with and one jedi class as the story progresses. For a more balanced approach, I reccomend getting to a level 5 or 7 scoundrel. Invest your points. Advertisement . Based on this request thread, this mod edits the K1 Scoundrel class starter clothes to use the legs from the Scout class, both of which are still in TSL's files, and sets this hybrid as the player clothes model (replacing the commoner clothes).. Two versions are provided, the original Scoundrel jacket with the strip of pouches on the left, and one without the pouches. When you see potential enemies turn on solo mode. Green was the mark of ⦠Scoundrel Armor Replacer Permissions and credits Credits and distribution permission. The balance between the Soldier and the Scoundrel, the scout is ⦠Scoundrel - Have slow feat progression, fast skill progression, and the lowest vitality per level. youll kill malak in one shot of flurry on impossible by the end. Scout - An explorer at home on the fringes of space. Minus inherent proficiency with heavy weapons and heavy armor. You start the game as a human (either male or female) soldier, scout or scoundrel. Note on Skill Points. Answers. RPGnet Member. KotOR Forum; Buy The Game . I would suggest 10 STR, 12 CON. #8. Buy it on Amazon! I didn't like the idea of playing a tank with lotsa featz but no (social) skillz. Click here! However, the Scoundrel has more skill points by far and a good range of feats. For feats, max out Flurry and either Deuling or Two-Weapon Fighting. Remember that these classes are merely your initial class, and that what finalizes your character is your Jedi Class and should be built accordingly. Jan 25, 2004. AT lvl 7 you get you scoundrel sneak attack IV for an extra 5-24 damage on an enemy stunned or disabled, or hit from BEHIND! It's been fairly fun, too, but I do miss my sneak attacks. KotOR Forum; Buy The Game . As a scout, you will have access to one unique feat: Uncanny Dodge. This increases your chances of 'saving' against grenades. You also get all 3 Implant feats for free, if you level up to 8. I don't know. Description: Scoundrels survive through wit and guile, traits that sometimes place them on the wrong side of the law. Level up Scoundrel only until you've unlocked every level of Sneak Attack, then wait to level up again until you become a Jedi Guardian. Status: Sightings Created: 04-13-2013 at 10:30AM Last Edit: 04-13-2013 at 10:30AM. Consular/Scoundrel is my favorite build because of Stasis+Sneak Attack+Flurry. Want to submit a strategy? Ah, here's an interesting mod. Eventually you can level up in different areas, though some are better than others depending on categories. Scouts also receive the best save progression, a decent skill progression and some great class skills, like Computer Use and Repair. Constitution 10. For the player looking to have a variety of moments in KOTOR, pick the Scout. Blue was the mark of a Guardian. File Category: Mods. In the KoTOR games your light saber crystals marked you as one of the three classes, of the time, but you were by no means bound to use those colors. About 1/3 of the way through the story, you'll be forcibly switched to a Jedi class (guardian, sentinel or consular). KOTOR Combat Guide. With master speed thats 3 sneak attacks per hit! In the game, you will have 5 bonus point so invest it in Strength in early game ⦠Re: Re: Re: SW: KOTOR: This is the cry of frustration. kotor scout sentinel build 22 Aug 2016 Below I have preserved Reaper511's KotOR Character Building and Mechanics Guide just as he posted it on the BioWare Forum. Mostley I chose solider because of the feats they already had but for my last game I chose Scoundrel just to try something different. If I'm ever a soldier, it's to compensate for the lack of health received for being a consular. I like being scoundrels though because the persaude feature accounts for like a sizable chunk of the fun of the game That's my recommended split for any combination that doesn't involve Scoundrel. Scoundrel/Guardian. Go Scout 5/Consular 15. The statistics for each class along with a brief description are below. Scout is Great For: Balanced gameplay; Useful skills (Computer Use, Repair, Demolitions, Awareness, Treat Injury) A versatile class; Pick Scout If: You want to do more than the average player; Youâre adaptable; Decision making is hard; Scoundrel. Apr 26, 2004 #8 Well, thanks, that's great news! For console players, I recommend Scoundrel because you get Persuade as a class skill from the get-go as well as Scoundrelâs Luck. Class: Scoundrel or Scout -> Consular. When you Stasis an enemy (or the equivalent Dark Side power), every time you attack and enemy you get your sneak attack damage. Description: From the collection of Bill Wahl at Mesa Typewriter Exchange. You don't need stealth at all in either games. 2) Speaking of skills! Scoundrel is great because it's the only starting class that has "Persuade" as a class skill. The unfortunate reality in KotOR 1 is that half the skills in the game are worthless. For powers focus on Force Speed. Validated User. For instance, youâd want to improve the Scoutâs Repair skill. P. Pierce Inverarity Registered User. Some tips and things you might consider when creating a scoundrel class in KOTOR 1. Why are you looking at me like that? How does Scoundrel affect your gameplay. K1R Compatible: Yes. Star Wars: Knights of the Old Republic Walkthrough. I think the scout is the best class because you get implants for free, start off with a rank in flurry, and have repair as a class skill so you can upgrade HK-47. By starting with Scout I get about a half dozen levels of extra VP. File Submitter: DarthParametric. Attribute Point Allocation: Strength 18 (+ 5 at level ups) Dexterity 8. Interesting in that it's very different from most other mods we usually get around here. First of all, combat is never a advantage of any scoundrel (if you want pure combat, go to the soldier). Persuasion comes naturally to all Jedi classes. And implants, which are neat. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Star Wars Knights of the Old Republic for PC. Well, maybe not. If you've discovered a File Submitted: 10 Dec 2016. Based on this request thread, this mod edits the Scoundrel class starter clothes to use the legs from the Scout class. The Def bonus is nice but not enough for low damage and health they have. They have lower feats and saving throws, the only real advantage is sneak attack, scoundrels luck and skill points. Scout already has enough to get you through, scoundrel is a little overkill unless if your going solo. What you ultimately choose depends on whether you want to go for straight up fighting (Soldier or Scout), backstabbing (Scoundrel), or finesse (Scoundrel or Scout). Validated User. Epoch said: Scouts get the Skills That Don't Suck, though. Both options I suggest you bump INT to 14 simply because scout and scoundrel both benefit from skills in their own way (Scout being able to repair HK it you want to do that, and Scoundrel for Persuade). Typeface Specimen: Photos: Hunter: Ted Munk (munk) Ted Munk's Typewriter Galleries [ My Collection] [ My Sightings] Status: Curator Points: 2786 I ⦠Scout. The three non-jedi classes are Scoundrel, Soldier and Scout, the three jedi classes are Guardian, Sentinel and Consular. The Soldier is proficient in both hand-to-hand and ranged combat. If you are going high strength I usually go scout 5 / guardian 15 with the stats: 16 STR 10 DEX 14 CON 14 INT 10 WIS 12 CHA Melllvarr - 12 years ago 5 1. Image Gallery; Wallpaper ; Game Resources . I am sure that everyone here has their own, special character build that they love to use in the games. Buy it on Amazon! This really is a fun class, please give it a try! Buy it on eBay! Two versions are provided, the original Scoundrel jacket with the strip of pockets on the left, and one without the pockets. 1932 Remington Remie Scout Model #S29672. Choosing your Jedi Class . KotOR PC Review; KotOR Xbox Review; KotOR PC Preview; KotOR Interview; Banshee E3 Preview; Media . It was strictly a matter of your aesthetic choice. While not proficient in a fight, their abilities make them useful for any team combination. These classes increases your vitality, defense and attack modifier stats differently. Basic Class Attributes: 8 vitality/level, average skill progression, average feat progression. Characters start out differently depending on the class you choose, with the Soldier having only four to start, while the Scoundrel gets 16 and the Scout sits in the middle of the road with 12. Dexterity, Intelligence, and Wisdom are the most important abilities of a scout. Youâll only be in your base class for two levels (the only reason why it isnât one is because youâre forced to take a levelup on the Endar Spire), so itâs not terribly important. C. Caleb Rez'd. The Scoundrel. The ideal Scoundrel/Guardian build, in my analysis, is a Strength stacked, Light Side, 7/13. Based on this request thread, this mod edits the Scoundrel class starter clothes to use the legs from the Scout class.It's a hybrid of the two models, with custom UVs to make use of both textures. For Kotor 1 I am thinking of going with Scout\Guardian,Scout\Consular,Soldier\Guardian or Soldier\Consular I looking to be able to do as much of the game as possible and have as many paths as possible excluding mutually exclusive stuff like Light or Dark Side restricted stuff since I will definitely be playing light side in both. Fleshing out my Scoundrel 7/Guardian power build - posted in KotOR Series: I'm starting with the stats:S 14D 14C 14I 8W 14Ch 144 level-up points will go into STR and 1 into DEX. Written by Old-Republic.com Thursday, 14 August 2008 You start the game as a human (either male or female) soldier, scout or scoundrel. Everything you ever need to do you can either have a companion take care of, bash open, or force persuade your way through. In the following pages, you will find an insanely detailed walkthrough, covering all of the main and optional quests on ⦠So flurry helps out a lot because when enemies are in stasis you don't have to worry about the defense hit you take, and each attack from flurry gets the massive Sneak Attack bonus. The main reason is that you get feats at 5th level in all the non-Jedi classes, and at 15th level in all the jedi classes. Scoundrel 8/Sentinel 12 would get 9 feats, so you could max Two Weapon Fighting, Rapid Shot, and Implant, though it definitely takes longer to get going and you miss ⦠Buy it on eBay! Activate both your Stealth Field Generator and Force Speed and proceed to sneak ⦠Choosing your Class.
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